Written by Niall O'Colmain
Sixteen years ago, in the far flung past of 1999, Karan S'jet was sealed into the Mothership's systems, beginning a legacy. Now, two camps will have formed after that line; those who think I am being overly sentimental and a exaggerating quite a bit, and those who are preparing to lynch me for not paying proper respect to a pair of the greatest games of all time. It is difficult for people in the first camp to understand the second, even after playing the game. Thankfully, since I fall much closer to the second, I will attempt to explain their fervour. The Homeworld series is, at its core, a space opera. It is a space opera of epic (not in the hamburger sense, think more along the lines of Gilgamesh) proportions, staggering scope in both individual levels and overall game, and sweeping, grandiose music, which was passionate enough that I got chills down my back on occasion. These games are gorgeous as well, Gearbox have really out done themselves with the engine updates to these games. While Homeworld 1 benefited the most from the facelift, Homeworld 2 looks stunning as well. Going in close to any of the ships proves a wonderful experience; the retouching means that you feel surprised that you can't make out individual hairs on the pilots when you zoom in.